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PostPosted: Wed May 01, 2024 4:40 pm 
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Joined: Mon Sep 25, 2017 7:23 pm
Posts: 1592
Season 03 Reloaded - 01 May 2024 - Patch Notes - Part II

https://www.callofduty.com/patchnotes/2 ... atch-notes

WEAPONS & ATTACHMENTS
Assault Rifles
BP50
Increased hipfire spread minimum from 2.4deg/s to 3deg/s (+25%).
Increased hipfire spread maximum from 6.7deg/s to 7.2deg/s (+7%).
Increased moving hipfire spread maximum from 4.7deg/s to 5.2deg/s (+11%).

SVA 545
Increased hipfire spread minimum from 2.6deg/s to 3.3deg/s (+27%).
Increased hipfire spread maximum from 7.3deg/s to 7.8deg/s (+7%).
Increased moving hipfire spread maximum from 5.3deg/s to 5.8deg/s (+9%).

RAM-7
Increased hipfire spread minimum from 2.6deg/s to 3deg/s (+15%).
MTZ-556
Increased hipfire spread minimum from 2.6deg/s to 3.1deg/s (+19%).
Increased hipfire spread maximum from 7deg/s to 7.4deg/s (+6%).
Increased moving hipfire spread maximum from 5.3deg/s to 5.4deg/s (+2%).

Holger 556
Increased hipfire spread minimum from 2.6deg/s to 3.4deg/s (+31%).
Increased hipfire spread maximum from 7.5deg/s to 7.8deg/s (+4%).
Increased moving hipfire spread maximum from 5.5deg/s to 5.8deg/s (+5%).

MCW
Increased hipfire spread minimum from 2.6deg/s to 3.2deg/s (+23%).
Increased moving hipfire spread maximum from 5.3deg/s to 5.6deg/s (+6%).

DG-56
Increased hipfire spread minimum from 2.4deg/s to 2.8deg/s (+17%).
Increased moving hipfire spread maximum from 3.3deg/s to 5deg/s (+52%).
Added medium damage range, 29 damage to 38.1m.
Decreased minimum damage from 29 to 25 (-14%).

FR 5.56
Decreased sprint to fire time from 231ms to 216ms (-6%).
Decreased aim down sight time from 260ms to 250ms (-4%).
Increased aim down sight movement speed from 2.7m/s to 2.9m/s (+7%).
Increased bullet velocity from 680m/s to 720m/s (+6%).
600mm FR Longbore Barrel :-
- Removed hipfire spread minimum benefit.
- Decreased hipfire spread penalty by 8%.
- Decreased aim down sight speed penalty by 20%.
- Replaced aiming idle sway penalty with benefit.
435mm FR 435 Barrel :-
- Removed movement speed penalties.
- Removed hipfire spread penalties and benefits.
- Increased recoil control benefit by 5%.
- Added firing aim stability benefit.
- Removed bullet velocity benefit.
- Removed damage range penalty.
- Decreased aim down sight speed penalty by 2%.
- Decreased aim down sight movement speed penalty by 3%.
- Removed aiming idle sway penalty.
395 FR Minibore Barrel :-
- Replaced hipfire spread minimum penalty with benefit.
- Added sprint to fire speed benefit.
- Removed aiming idle sway penalty.
FR Sprinter Stock :-
- Removed tactical sprint speed benefit.
- Added aim down sight speed benefit.
- Decreased aiming idle sway penalty.
- Added flinch resistance benefit.
Recon Stock Pad :-
- Removed crouch movement speed benefit.
- Added movement speed benefit.
- Replaced hipfire spread penalty with benefit.
- Added sprint to fire speed benefit.
-Removed aim down sight speed benefit.
FR Anchor Comb :-
- Removed tactical sprint speed penalty.
- Decreased sprint to fire speed penalty by 3%.
- Added aiming idle sway benefit.
FR TON-618 Comb :-
- Decreased aim down sight speed penalty by 18%.
- Removed aiming idle sway benefit.
- Added firing aim stability benefit.
FR Giga Comb :-
- Increased aim down sight speed benefit by 2%.
- Removed aim down sight movement speed penalty.
- Added flinch resistance penalty.
RMT Rear Grip :-
- Increased aim down sight speed benefit by 2%.
45 Round Magazine :-
- Decreased movement speed penalties.
- Decreased aim down sight speed penalty by 4%.
60 Round Magazine :-
- Decreased movement speed penalties.
- Decreased aim down sight speed penalty by 7%.
Many FR 5.56 Attachments have been reworked to increase their appeal and the overall viability of the Weapon.

Lachmann-762 (MWII)
Increased maximum damage range from 19.3m to 30.5m (+58%).
Increased near-medium damage range from 37.1m to 43.2m (+16%).
Increased medium damage range from 48m to 55.9m (+16%).

M13C (MWII)
Increased maximum damage range from 17.8m to 25.4m (+43%).
Increased near-medium damage from 27 to 28 (+4%).
Increased near-medium damage range from 33.5m to 39.4m (+17%).
Increased leg and foot damage multipliers from 0.88x to 1x (+14%).


Battle Rifles
SOA Subverter
Added near-medium damage range, 33 damage to 38.1m.
Decreased minimum damage from 33 to 26 (-21%).
The SOA Subverter is now a 6-shot kill within the minimum damage range.

MTZ-762
Decreased aim down sight time from 280ms to 260ms (-7%).
JAK Thunder LMG Kit :-
Decreased aim down sight time benefit by 20ms.

FTAC Recon (MWII)
Fire Type: Semi-Auto
- Increased minimum damage from 45 to 50 (+11%).
Within its maximum damage range, the FTAC Recon is now a guaranteed 3-shot kill, or 2-shot kill to the head.
Fire Type: Full-Auto
- Increased upper torso, arm, and hand damage multipliers from 1x to 1.1x (+10%).
Within its near-medium damage range, the FTAC Recon (full-auto) 3-shot kill with 1 to the head and 2 to the upper torso

SO-14 (MWII)
Fire Type: Semi-Auto :-
- Increased maximum damage from 46 to 50 (+9%).
- Increased near-medium damage from 35 to 46 (+31%).
- Increased medium damage from 32 to 40 (+25%).
- Increased minimum damage from 30 to 38 (+27%).
Within its maximum damage range, the SO-14 is now a consistent 3-shot kill.
Fire Type: Full-Auto :-
- Decreased sprint to fire time from 307ms to 261ms (-15%).
- Decreased aim down sight time from 290ms to 270ms (-7%).
- Decreased torso, arm, hand, leg, and foot damage multipliers from 0.8x to 0.74x (-8%).


Submachine Guns
RAM-9
Increased horizontal recoil from 16.9deg/s to 17.6deg/s (+4%).
Increased vertical recoil from 42.9deg/s to 44.4deg/s (+3%).
Decreased maximum damage range from 12.7m to 11.2m (-12%).

AMR9
Increased near-medium damage from 25 to 29 (+16%).
Increased medium damage from 23 to 24 (+4%).
Increased minimum damage from 21 to 22 (+5%).
Increased lower arm and hand damage multipliers from 1x to 1.1x (+10%).

HRM-9
Increased medium damage range from 30.5m to 33m (+8%).
WSP-9
Decreased sprint to fire time from 110ms to 66ms (-40%).
WSP Swarm
Decreased maximum damage range from 6.9m to 5.6m (-19%).

Shotguns
KV Broadside
JAK Jawbreaker :-
Removed aim down sight spread.
Decreased hipfire spread penalty from 100% to 30%.
Muzzle Attachments can now be equipped.

Riveter
Decreased aim down sight spread by 10%.
Decreased spread while aiming down sight allows a more consistent 3-shot kill within the Riveter's medium damage range.
.410 Gauge Ball Ammunition :-
- Increased aim down sight spread by 10%.
- Increased maximum damage from 33 to 37 (+12%).
- Increased near-medium damage from 26 to 33 (+27%).
- Increased medium damage from 21 to 27 (+29%).
- Increased minimum damage from 19 to 25 (+32%).
With the Ball rounds equipped, the Riveter now performs considerably better within its 3-shot kill range.


Light Machine Guns
DG-58 LSW
Decreased horizontal recoil from 7.28deg/s to 6.35deg/s (-13%).
Decreased vertical recoil from 52.65deg/s to 47.89deg/s (-9%).
Increased minimum damage from 33 to 35 (+6%).
Increased torso, arm, and hand damage multipliers from 1x to 1.1x (+10%).
With the DG-58 LSW, a 4-shot kill is now possible if 2 shots hit the torso.

TAQ Eradicator
Decreased sprint to fire time from 252ms to 210ms (-17%).
Decreased aim down sight time from 340ms to 330ms (-3%).

Holger 26
Increased neck damage multiplier from 1.1x to 1.2x (+9%).

Marksman Rifles
MTZ Interceptor
Decreased maximum damage range from 38.1m to 30.5m (-20%).

Sniper Rifles
MORS
Increased aim down sight time from 560ms to 580ms (+4%).
Decreased lower leg and foot damage multipliers from 1x to 0.95x (-5%).
HVP Anti-Materiel Slug Ammunition :-
- Increased bullet velocity penalty from 15% to 20%.
While equipped with HVP Anti-Materiel Slug Ammunition, the MORS can no longer one-shot kill to the lower leg or foot.


Handguns
COR-45
Increased movement speed from 5.2m/s to 5.4m/s (+4%).
Renetti
Increased movement speed from 5.2m/s to 5.4m/s (+4%).
TYR
Increased movement speed from 5.1m/s to 5.3m/s (+4%).
WSP Stinger
Increased movement speed from 5.7m/s to 5.9m/s (+4%).
P890 (MWII)
Increased movement speed from 5.2m/s to 5.3m/s (+2%).
.50 GS (MWII)
Increased sprint speed from 5.7m/s to 5.8m/s (+2%).
X12 (MWII)
Increased movement speed from 5.2m/s to 5.4m/s (+4%).
Increased sprint speed from 6m/s to 6.1m/s (+2%).

Basilisk (MWII)
Increased movement speed from 5.1m/s to 5.3m/s (+4%).
FTAC Siege (MWII)
Increased movement speed from 5.1m/s to 5.3m/s (+4%).
GS Magna (MWII)
Increased sprint speed from 5.7m/s to 5.8m/s (+2%).
9mm Daemon (MWII)
Increased movement speed from 5.3m/s to 5.5m/s (+4%).
Akimbo 9mm Daemon Rear Grip :-
- Removed 10% movement speed penalty.
- Decreased hipfire spread minimum from 2.4deg/s to 1.7deg/s (-29%).
- Decreased hipfire spread maximum from 5.5deg/s to 5deg/s (-9%).
- Removed 26% damage penalty.
- Increased lower torso, arm, and hand damage multipliers from 1.1x to 1.3 (+18%).


Melee
Gladiator
Decreased standing lunge distance to 1.3m, matching that of the Combat Knife.

PERKS
Climbing Boots
Removed this Perk and applied its effects to all players by default.
Increased climbing and mantling speed. Reduces fall damage.

All-Terrain Boots
Added a new Perk to the Boots category, replacing Climbing Boots.
Significantly increased movement speed. Disables Tactical Sprint.

Running Sneakers (Boots)
Improved sprint to fire time while using Tactical Sprint by 25%.
Stalker Boots
Increased strafe speed is now omnidirectional, rather than lateral.
Added walking smoothness benefit, decreasing the bounciness of the reticle while aiming down sight.

Commando Gloves
Improved sprint to fire speed by 10%.
Added the ability to cancel a reload by using Tactical Sprint.

Assault Gloves
Improved hipfire spread while moving by 15%.

EQUIPMENT
EMD Grenade (Tactical)
Tracking devices are now destroyed by enemy EMP and DDoS effects.
Decreased tracking device duration from 30s to 20s (-33%).


FIELD UPGRADES
Trophy System
Decreased the total number of shots fired from 3 to 2.


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PostPosted: Wed May 08, 2024 4:28 pm 
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Joined: Mon Sep 25, 2017 7:23 pm
Posts: 1592
2024-05-08 - 7.5 Gb (ish) Update

GLOBAL
STABILITY
Addressed a crash that could occur upon Challenge completion.

MULTIPLAYER
UIX
Bug Fixes
-Hardcore Quick Play will no longer display an erroneous Free Trial tag.
-Weekly Challenge countdown timer will no longer display an invalid time as the Midseason update approaches.
-Fixed overlapping weapon images on the HUD when two Melee weapons are equipped


PROGRESSION
-Max Weapon Level prerequisite for Weapon Prestige Camos is now consistently applied, as intended.
-Challenges involving Stim usage no longer require at least 50% regain to progress.
-Players who previously unlocked the Binary Morality Event Camo once again have the ability to equip it.


MAPS
Skidgrow
-Added collision to prevent players from reaching an exploitable location on the Roof.

MODES
Escort
-Resolved an issue causing poor performance and lack of functionality upon joining a match.
-Lights on the MAW will no longer appear to detach as the match progresses.
-Implemented various fixes for match timer inconsistencies.
-Care Package crates are now destroyed upon collision with the MAW.


PERKS
Commando Gloves
Reloads are no longer canceled upon moving when the Automatic Tactical Sprint setting is enabled.

EQUIPMENT
In Hardcore game modes, the minimap is now displayed on the HUD while an EMD tracking device is active on an enemy.

RANKED PLAY
-Restricted the Scratch 20-L Suppressor Attachment.
-Restricted the EMD Mine Equipment.
-Restricted the Enhanced Vision Goggles Field Upgrade.


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PostPosted: Tue May 14, 2024 5:01 pm 
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Joined: Mon Sep 25, 2017 7:23 pm
Posts: 1592
Update - 2024-05-14

MULTIPLAYER
UIX
Equipment Skins can now be previewed in the Store.
Bug Fixes
-Tracked Challenges widget now accurately reflects progress toward Weapon Prestige Camos.
-Locked Calling Cards earned via the current Season’s Battle Pass are now displayed in the Customization menu.
-Locked/Unlocked filter for Calling Cards in the Customization menu now functions as expected.
-Restored functionality of the Select / Deselect All button in the Quick Play menu.
-EMP HUD effects no longer persist upon Wheelson-HS destruction via Stormender.


GAMEPLAY
Resolved an issue causing Akimbo Weapons to be given less reserve ammo than intended following a map infiltration sequence.

PROGRESSION
Weapon Prestige Camos can now be unlocked for MWII Weapons.

MAPS
Derail
Added collision to prevent an exploit that allowed players to get in the blue train car near the Crossing area.

MODES
Arcade
EOD Padding no longer reduces incoming explosive damage by power Weapons.
Infected
Blank Perk icons are no longer shown on the HUD upon spawning as a survivor.
One in the Chamber
Weapon Match Stats section of the After-Action Report is no longer empty upon completing a match.

WEAPONS & ATTACHMENTS
Light Machine Guns
DG-58 LSW
- Decreased neck, torso, arm, and hand damage multipliers from 1.1x to 1x.
Marksman Rifles
Lockwood Mk2
JAK Wardens Conversion Kit
- Resolved an issue causing incompatible Attachments to remain equipped in the Gunsmith.

Handguns
COR-45
Implemented measures to prevent exploits that allow firing faster than intended.

Attachments
Adjusted Pros and Cons for multiple Optic Attachments to reflect their true statistics.
- Corio Enforcer Optic
- Dragon’s Eye Optic
- KR Marauder 9 Riser


PERKS
High-Gain Antenna (Gear)
Addressed an issue causing Equipment detected by allies with Signal Jammer not to appear indicated on the compass.

EQUIPMENT
Scatter Mine (Tactical)
In Hardcore mode, players equipped with EOD Padding are no longer immune to stun effects.

FIELD UPGRADES
Enhanced Vision Goggles
Player is no longer forced to unequip upon a dead battery, instead, vision is blurred until the goggles are manually removed.
EVG battery will not recharge while equipped with a dead battery.


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