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 Post subject: Re: Black Ops 7
PostPosted: Tue 27 Jan, 2026 8:35 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2083
Updated Nvidia drivers as my current ones were a couple of months old.
Played 3 games, then just before the end of last game-
'You have been disconnected from the CoD servers" re-start or quit to desktop.

I re-start but can't get past the "signed in" black screen.
Deleting the players folder doesn't help, then I learn that there is an outage:

https://support.activision.com/onlinese ... vent=25539

"Connectivity drop across listed titles
Start Date: January 27, 2026 7:00 PM PST
End Date:
Event ID: 25539
Game Titles Platform
Call of Duty: Black Ops 7 All platforms
Call of Duty: Warzone All platforms
Event Updates
January 27, 2026 7:41 PM PST We're currently experiencing connectivity issues. This incident is under investigation."

Bollox - I may have deleted the player folder for nothing. Fortunately I kept a back-up.

NB: This thread has details of the "Player" folder - it is no longer in the Document directory.
viewtopic.php?f=3&t=601&p=3178#p3178


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 Post subject: Re: Black Ops 7
PostPosted: Thu 29 Jan, 2026 4:24 am 
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Joined: Mon 25 Sep, 2017 7:18 pm
Posts: 628
Thanks Villan.


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 Post subject: Re: Black Ops 7
PostPosted: Thu 29 Jan, 2026 9:08 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2083
Season 02 - starts 05 Feb - lots of details for MP, WZ etc.

https://www.callofduty.com/blog/2026/01 ... nouncement

There's a LOT content, so you'll need to read the info on the CoD site, but these are the summaries:

Call of Duty: General Content Summary (All Modes and Games)
Seven new Weapons:
A mini-arsenal arrives throughout Season 02, including the
EGRT-17 Assault Rifle, REV-46 SMG, and H311-SAW Melee in the Battle Pass,
plus the GDL Havoc Special, SG-12 Shotgun, Swordfish A1 Marksman Rifle, and Voyak KT-3 Assault Rifle.
Also, earn new Attachments including the Razor 9mm Wildfire Conversion, A.R.C. M1 Assault Frame, and more.


New Events and Rewards:
Stockpile rewards across new events including new Weekly Challenges, General Challenges, and mode-focused Events.
Don’t miss the Escalation Directive Event with multiple Weapon Camos to earn!
Other rewards include Ranked Play animated Camos, cosmetic items, and more.


Battle Pass and BlackCell:
Season 02 delivers a brand-new Battle Pass, introducing new Weapon Blueprints, Operator Skins, Calling Cards, Finishing Moves, Emotes,
and more across a mix of free and premium tiers.
-Get BlackCell for additional rewards including the exclusive “Phantom” Operator, and his “Eclipse” Operator Skin variant.


Weekly Challenges:
Complete Weekly Challenges throughout the season to unlock new Loadout items, Attachments, Camo rewards, and XP.

New Store Offerings:
Access new Ultra Skin, Reactive content, and Mastercraft Weapon Blueprints across several new Bundles arriving in the Store,
including the Tracer Pack: Shadow Strike Bundle featuring the “Midnight Reaper” Weapon Blueprint for the new Season 02 EGRT-17 Assault Rifle.


MULTIPLAYER CONTENT SUMMARY
Multiplayer Maps:
The Multiplayer map pool expands with a huge selection of brand-new and returning favorites.
Launch maps include Torment, Sake, Nexus, and the remastered Slums,
while the Mid-Season adds Torque, Cliff Town (a reimagined Yemen), Mission: Peak,
and the return of Grind and Firing Range.


Multiplayer Modes:
A wide lineup of modes arrives throughout the season, led by returning favorites like Safeguard and Overdrive.
In-Season additions include limited-time modes such as Luck Confirmed, Solo Hearts Moshpit, and Third Wheel Gunfight,
with Gauntlet and Infected coming Mid-Season.


New Scorestreak and Multiplayer Events:
Jump into Multiplayer-focused Events offering new Weapon Blueprints, with a special Camo-focused Event
allowing players to earn multiple Camos across all weapon classes.
In the Mid-Season, earn the Lockshot Scorestreak — a smart pistol that locks onto and eliminates multiple targets at once.


CALL OF DUTY: WARZONE SUMMARY (PART 1)
Rebirth Island Winter Refresh:
Season 02 opens on a snow-covered Rebirth Island now under Guild control.
New structures, including the Turbine point of interest, along with terrain and layout changes tied to expanded faction operations,
reshape familiar routes and introduce new areas of focused combat across the island.


Rebirth Island Gameplay Features:
Seasonal gameplay updates layer new mechanics onto Rebirth Island, including visible footprints in deep snow,
Dynamic Infil Events such as gas explosions, a Snowstorm Gas Circle, classic Blueprint weapon loot hidden across the map,
a Smoke Screen Killstreak, and refined vehicle routes that support faster rotations and aggressive play.

Modes, Playlists, and Ranked Play: Resurgence:
Season 02 delivers a full lineup of Call of Duty:Warzone modes across Verdansk, Haven’s Hollow, and Rebirth Island,
including the launch of Ranked Play: Resurgence.
Compete in Trios on Haven’s Hollow under a refined, CDL-inspired ruleset to climb Skill Divisions and earn exclusive rewards.


Limited-Time Modes and Competitive Experiments:
Multiple LTMs arrive throughout the season, including
Loaded Resurgence, Rush Resurgence, Extreme Resurgence, and a special Iron Gauntlet Beta.
These modes accelerate pacing, increase player counts, or introduce high-stakes competitive rulesets designed to test skill, decision-making, and adaptability.

Perks, Killstreaks, and In-Season Systems:
Season 02 refreshes the Perk system with new Slot 1 options at launch as well as new Killstreaks.
Mid-season introduces a brand-new Battle Royale experience and the arrival of the Avalon map in Call of Duty: Warzone.


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 Post subject: Re: Black Ops 7
PostPosted: Tue 03 Feb, 2026 1:26 am 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2083
Anti-Cheat update for Season 02:

https://www.callofduty.com/blog/2026/02 ... -season-02

Well we can hope.


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 Post subject: Re: Black Ops 7
PostPosted: Tue 03 Feb, 2026 12:35 pm 

Joined: Tue 26 Sep, 2017 5:05 pm
Posts: 469
Um this seems to specify ranked play.

Is what we do ranked play?

If it is then great.


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 Post subject: Re: Black Ops 7
PostPosted: Thu 05 Feb, 2026 12:51 am 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2083
Season 02 - Battlepass details

https://www.callofduty.com/blog/2026/02 ... 2#Overview

Season 02 - MP Patch notes

https://www.callofduty.com/patchnotes/2 ... atch-notes

Season 02 - WZ Patch notes

https://www.callofduty.com/patchnotes/2 ... atch-notes

[Rebirth Island in WZ looks a lot like the CoD4 custom "MTL The Rock", based on Alcatraz:]
https://www.customapscod.com/map.php?id=OTAx
Image


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 Post subject: Re: Black Ops 7
PostPosted: Sat 07 Feb, 2026 12:58 am 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2083
Upstart patch notes 2026-02-06

Warzone:
https://www.callofduty.com/patchnotes/2 ... atch-notes

Multi-player:
https://www.callofduty.com/patchnotes/2 ... atch-notes


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 Post subject: Re: Black Ops 7
PostPosted: Thu 12 Feb, 2026 5:34 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2083
Escalation Event details here:

viewtopic.php?f=4&t=693&p=3792#p3792


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 Post subject: Re: Black Ops 7
PostPosted: Fri 13 Feb, 2026 7:53 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2083
Update 2026-02-13

https://www.callofduty.com/patchnotes/2 ... atch-notes

GLOBAL
Weapons: Multiplayer

[See the Patch Notes link for details]

Season 02 weapon tuning brings Sniper Rifle and LMG adjustments,
improvements to a handful of individual weapons and their Prestige Attachments,
and a slew of other general attachment changes.

One frequent change in these notes is a recoil reduction to a large chunk of the Damage Barrels in the portfolio
as well as several Rapid Fire improvements.
In both cases, these are attachments with steep downsides that have seen low usage so far,
so we’re adjusting them to either be less punishing or more rewarding.


Gunsmith
Addressed an issue when creating multiple Weapon Builds from the same Blueprint.

UI
Addressed an issue where the Camo Challenge menu would show 15/16 Camos unlocked for a weapon when a player had unlocked all Camos for that weapon.
Addressed an issue where attempting to use a Permanent Unlock would take the player to the Weekly Challenges menu.
Addressed an issue that prevented the showcase operator from changing.


Maps
Scar
Smoothed collision above the General Store that provided an advantageous sightline of Main Street.
Sake
Addressed an issue where bullets could go through some walls in Crate Yard and Production.
Den
Addressed an issue where bullets could go through a wall in Courtyard.
Exposure
Smoothed some collision in Water Pipes that provided an advantageous sightline of Drone.

Modes
Overload
Addressed an issue where it was possible to score and drop the device at the same time.
Safeguard
Addressed an issue where the first explosion from a Napalm Strike would not do damage to the robot.
Addressed an issue where the Strategic Bomb would not do damage to the robot. (Fixed Feb 6)
Addressed an issue where the robot health bar could be difficult to read when aiming at it.
Addressed an issue where Launchers would sometimes not deal damage to the robot. (Fixed Feb 6)


Field Upgrade
Mute Field
Duration extension on kill increased from 7 to 8.25 seconds
Drone Pod
Hardcore damage scaling reduced from 1.0x to 0.25x

Squad Link is intended to be a rallying point around which a team can fight more effectively and earn extra score.
Instead, it is frequently hidden in a team’s spawn area, generating passive score as allies spawn in.
To shift the Squad Link closer to its intended use, we have removed the owner’s “Ally Linked” score event when friendlies enter its radius.
Score generation potential remains high however, especially when Overclocked.

Squad Link
Removed the “Ally Linked” score event.
Charge time increased from 2.7 to 3 minutes.


Scorestreaks
HKDS
Addressed a rare issue where some HKDS would not deploy and would remain floating above the map.

Challenges
Addressed an issue where the Raptor Camo for the A.R.C. M1 would still progress when the player took damage.

Audio
Addressed an audio issue where players were unable to hear jumping, sliding, or walking sound effects for both Props and Hunters in Prop Hunt.
This issue also affected other MP modes if a player in the lobby had the Ninja perk equipped.


Stability
Added various stability fixes.


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