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Villan
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Posted: Fri 13 Nov, 2026 6:21 pm |
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Joined: Mon 25 Sep, 2017 7:23 pm Posts: 2226
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Patch notes 2026-11-11MP/DMZhttps://www.callofduty.com/patchnotes/2 ... atch-notesWZhttps://www.callofduty.com/patchnotes/2 ... atch-notesAnother patch - it looks like these will be daily occurrences, so check the links above. Today's update includes weapon adjustments in MP:Weapon Tuning This week's weapon update is focused on improving the Attacker's experience by reducing flinch and extending the base operational range of most SMGs and Assault Rifles. We also have a general balance pass to ensure you can find success with your favorite weapon. We’ve been looking at data from hundreds of thousands of engagements to evaluate how each weapon is performing across various ranges.
Our balancing pass focuses on: pushing out the damage ranges on SMGs and ARs that needed a boost, removing the last damage drop-off of SMGs that were being overly punished at range, and reducing the flinch received by SMGs, ARs, Pistols, and LMGs.
With the ballistic improvements that went in earlier this week, these weapons should be more reliable, stable, and lethal at range. We will be keeping a sharp eye on these updates over the weekend and are looking forward to additional updates next week.
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