It is currently Sat 10 Jan, 2026 9:05 pm
Post a new topicPost a reply Page 7 of 13   [ 128 posts ]
Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10 ... 13  Next
Author Message
PostPosted: Sat 17 Dec, 2022 5:42 pm 
User avatar

Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
You probably all read the main patch notes for S1 reloaded, but here's a update as some new changes happened yesterday 16 Dec.

https://www.callofduty.com/blog/2022/12 ... on-01-relo

UPDATE | DECEMBER 16

GLOBAL
GENERAL
Players should expect to receive the free CODE BOWL Calling Card in the next 24 hours.

BUG FIXES
Fixed an issue for the Special Ops Veteran Raid Playlist where times were incorrect.
Fixed an issue that caused Weapon Loadouts to be reset when equipping a Weapon with a Gold Mastery Camo.
Fixed an issue that caused scrolling in the Social Menu to not work properly.
Fixed an issue that caused the UI to display the incorrect Raid Star requirements for Atomgrad Raid Episode One.
Fixed an exploit with players being able to save another player's weapon setup through the Showcase.
Fixed an issue involving use of the S.A.E. Killstreak in CDL ruleset.
Fixed a bug that kicked Free Trial players from parties queueing for Free Trial Playlists.
Fixed an issue where custom Weapon Blueprints for an unlocked Weapon that were created in a Private Match lobby could be used in public matches.
Fixed an issue causing Weapon Mastery Camos to appear with no progress in the UI.


Top
OnlineProfile
PostPosted: Sat 17 Dec, 2022 8:24 pm 
User avatar

Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
Just noticed, you can now save custom weapon loadouts in Gunsmith (up to 5).


Top
OnlineProfile
PostPosted: Mon 19 Dec, 2022 6:51 pm 
User avatar

Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
35 Mb (ish) update:

https://www.callofduty.com/blog/2022/12 ... on-01-relo

UPDATE | DECEMBER 19

GLOBAL
BUG FIXES
Fixed an issue where players were able to save Blueprints from Private Matches and Showcase.
Fixed an issue that could affect Basilisk bullet spread when ADS.
Fixed an issue with Gaz Operator skin (Grass Ops) not appearing as purchased once unlocked.
Fixed an issue that caused lingering smoke to disappear while in ADS during active S.A.E..
Fixed an issue which prevented Players from selecting a Blueprint after leaving a match early.
Fixed an issue that caused Steam friends to appear as their SteamID64 rather than their intended nickname.
Fixed an issue preventing Players from selecting the correct number of Battle Pass Tokens to purchase.


Top
OnlineProfile
PostPosted: Sat 14 Jan, 2023 9:29 am 
User avatar

Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
Update Friday 13th -unlucky for some?

Infinity Ward @InfinityWard ·5h
• Fixed an issue where pressing down on the scoreboard moves the cursor by two.
• Fixed an exploit allowing access to non-Core MP maps in a Private Match.
• Fixed a bug where weapons that had a receiver manually changed in Gunsmith could not be equipped in DMZ.
• Addressed an exploit allowing blocked attachments to be equipped.
• Fixed a UI bug in the Store that caused Free Bundle tags to stay on screen across other items.
• Fixed a crash that could occur when leaving the Firing Range with a secondary weapon equipped.
• Fixed an issue where some players did not receive the Anime Enjoyer sticker after purchasing the Notice Me 1.0 bundle.


Top
OnlineProfile
PostPosted: Wed 18 Jan, 2023 9:08 pm 
User avatar

Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
More info next week:

Image


Top
OnlineProfile
PostPosted: Fri 20 Jan, 2023 9:09 pm 
User avatar

Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
UPDATE | JANUARY 20

GLOBAL
GENERAL

Crashes
​​This update contains several fixes to reduce the number of known crashes. We continue to prioritize increased stability and crash fixes across all platforms.

Battle Pass
Improved navigation of Battle Pass including fixes for some Players experiencing freezing.
Introduced a new feature to highlight any unspent Battle Pass tokens.

BUG FIXES
Fixed an issue that caused multiple speaker names to persist on screen when four or more players were talking in chat.
Fixed an issue that caused a visual error with the Combat Knife in the Armory.
Fixed an issue with directional navigation for progression in Gunsmith.
Fixed an issue that allowed Players to move the text on Attachments in Gunsmith.
Fixed some issues that could cause menus to close out unexpectedly.
Fixed an issue that sometimes caused the Player’s screen to turn black when exiting the Firing Range.
Fixed an issue that caused previewing a desired Bundle in the Store to show incorrect content.
Fixed a visual issue causing rainbow colors when navigating between menus quickly.
Fixed a UI issue that showed all Operators using the same execution.
Fixed an issue that would cause the Player's screen to turn black while navigating the Store.
Fixed an issue that would cause the Store Bundle purchase cinematic to replay multiple times.
Fixed an issue that would display the “Toronto Ultra” Bundle after a purchase despite purchasing a different Bundle.
Fixed an issue that sometimes caused melee kills not to track.
Fixed an issue with tracking distance of Longshot Challenges when opponents were using Last Stand Perk.

DMZ
Addressed a number of issues impacting functionality and flow of equipping, swapping and previewing Insured Slot Weapons.
Fixed an issue where opening a medium or large Backpack’s Weapon slot initially blocks scrolling back down to the main Loadout items.
Fixed an issue that allowed Players to duplicate items.
Fixed an issue causing party members to appear as “Not Ready” while preparing for a match.
Fixed a bug where items from a Player’s Backpack would show up in a Dead Drop.
Fixed an issue where hovering over a locked Contraband gun does not update the Weapon information in the UI preview.
Fixed an issue that allowed Players to persist beyond the intended match end time.
Fixed a bug that allowed two Players to get items from the same Supply Drop at the same time.


Top
OnlineProfile
PostPosted: Sun 22 Jan, 2023 7:33 pm 
User avatar

Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
Hardcore mode coming to Modern Warfare 2 in Season 2

https://www.charlieintel.com/modern-war ... -2/223261/


Top
OnlineProfile
PostPosted: Mon 23 Jan, 2023 3:06 pm 
Site Admin

Joined: Mon 25 Sep, 2017 7:18 pm
Posts: 616
Villan wrote:
Hardcore mode coming to Modern Warfare 2 in Season 2

https://www.charlieintel.com/modern-war ... -2/223261/


:mrgreen: :mrgreen: :mrgreen:


Top
OfflineProfile
PostPosted: Thu 26 Jan, 2023 1:07 am 
User avatar

Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
Season 2 - first details:-

https://www.callofduty.com/uk/en/blog/2 ... ity-update


Top
OnlineProfile
PostPosted: Thu 26 Jan, 2023 3:25 pm 

Joined: Wed 27 Sep, 2017 4:50 pm
Posts: 110
Quote:
Hardcore

As announced last week, Hardcore mode is returning to MWII. Hardcore will replace the Tier 1 mode. We are excited for fans to have this franchise favorite back in the mix for Season 02.


Nice to see that the Tier 1 mode experiment has failed :roll: :roll: :roll: :lol:


Top
OfflineProfile
Display posts from previous:  Sort by  
Post a new topicPost a reply Page 7 of 13   [ 128 posts ]
Go to page Previous  1 ... 4, 5, 6, 7, 8, 9, 10 ... 13  Next


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  

Powered by phpBB® Forum Software © phpBB Group
Code Black-Bird © 2011-2012 by FanFanLaTuFlippe