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PostPosted: Mon 30 Jan, 2023 9:05 pm 
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UPDATE | JANUARY 30
GLOBAL
GENERAL


Crashes
​​This update contains several fixes to reduce the number of known crashes. We continue to prioritize increased stability and crash fixes across all platforms.

BUG FIXES
Fixed an issue that showed Weapon Decals and Stickers as blocked.
Fixed an issue where using Spotter Scope could cause target markers to persist when aimed down sights with a Weapon.
Fixed an issue allowing the Sentry Gun to be placed inside a tank to eliminate enemies.
Fixed an issue where Gun Screens weren’t showing correctly on the Gunsmith UI tile.
Fixed an issue in the Gunsmith where Players could be kicked back to the main menu when creating a custom knife.
Fixed an issue in Gunsmith that could cause knife variants to display incorrectly.
Fixed an issue that prevented some Players from saving a custom mod while trying to select a Camo.
Fixed an issue causing some Players to crash when dismissing a notification.
Fixed some issues Players were having with accessing and leaving the Firing Range.

Navigation Improvements
Addressed various issues with the Social menu to improve navigation and functionality.
Fixed an issue preventing some users from navigating through the Friends/Recent tab after scrolling over the top row.
Fixed an issue where Calling Card previews are not displaying correctly in the challenge completion animation.
Fixed a UI issue causing text overlap in the After Action Report.


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PostPosted: Wed 08 Feb, 2023 6:55 pm 
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More details about Season 2:

https://www.callofduty.com/blog/2023/02 ... odes#FORGE

I've selected some relevant highlights from the MIIW section:

Maps:
2 maps for MP - Dome (again) and Valderas Museum (from the Beta).
2 maps for Ground War and Invasion - Zaya Observatory (includes the dome map) and Al Malik International.

Game Modes:
Hardcore, Infected, Gun Game & Grind added at launch.
Drop Zone, All or Nothing & One in the Chamber added in season.

Path of the Ronin Season Challenges.
Complete challenges in Warzone 2.0 or Modern Warfare II to earn rewards, including a new functional weapon.
Ronin Returns with an Arsenal. Vanquish your opponents like a true warrior with this new Operator and five new weapons during the Season, three of which are available for free in the Battle Pass.
New Personal Watercraft Vehicle. Engage in fast-paced aquatic combat utilizing the new aquatic vehicle.

Five New Weapons, Three in Battle Pass
ISO Hemlock Assault Rifle — ISO Platform (Launch, Battle Pass)
KV Broadside Shotgun — Kastov Platform (Launch, Battle Pass)
Dual Kodachis Melee Weapon (Launch, Battle Pass)
Crossbow (Marksman Rifle Category) (Launch Window) - Complete all seven Path of the Ronin Event challenges, or purchase via Store Bundle.
Expect a new Marksman Rifle – the Tempus Torrent – to be available at midseason, as well as a new lethal equipment piece, the Shuriken.

Prestige: Level Up to Rank 500
Prestige 6: Unlocked at Level 300
Prestige 7: Unlocked at Level 350
Prestige 8: Unlocked at Level 400
Prestige 9: Unlocked at Level 450
Prestige 10: Unlocked at Level 500 – this is the maximum level that can be achieved in Season 02.

Patch Notes
To better serve the global Call of Duty community, Patch Notes will also be available on the central callofduty.com website at http://www.callofduty.com/patchnotes starting on February 15, and localized in all languages that this blog is available in.


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PostPosted: Sat 11 Feb, 2023 2:46 pm 
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Hmm. So it now says 450 is the maximum level for Season 2,
but also says Prestige 10 and 9 are the max levels

"At the start of Season 02, the Prestige Rank cap will be increased to Prestige 10,
with the level cap increased to 450.
Specifically, players can unlock the following new Prestige Ranks,
which come with a new icon beside their name:

Prestige 6: Unlocked at Level 300
Prestige 7: Unlocked at Level 350
Prestige 8: Unlocked at Level 400
Prestige 9: Unlocked at Level 450 – this is the maximum level that can be achieved in Season 02.
"
https://www.callofduty.com/blog/2023/02 ... s#Prestige


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PostPosted: Wed 15 Feb, 2023 5:09 pm 
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Posts: 2056
Update 2023-02-15 - I've got a 67.5Gb download!

[Edit: from Charlie Intel - "f you have Campaign or Spec Ops downloaded to your system,
there is a bigger overall update file." ]

NB. There are two options to buy the Battle Pass - 2400 and 1100 Cod Points - scroll right to see the cheaper option.

Lot of changes listed here:

https://www.callofduty.com/patchnotes/2 ... atch-Notes


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PostPosted: Sat 18 Feb, 2023 12:37 am 
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Updates 2023-02-16 & 17

Thu 2023-02-16
GLOBAL
BUG FIXES

Fixed several issues causing crashes on game client start as we continue to prioritize further fixes.
Fixed an issue that prevented Battle Pass Tokens that had rolled over from Season 01 from appearing correctly in the UI.
Fixed an issue that caused view distortion while using the Riot Shield.
Fixed an issue where mouse and keyboard Players could not remove certain Blueprint Attachments in Gunsmith.
Fixed an issue that caused visual misalignment while previewing some Weapons.
Fixed an issue that caused visual misalignment while using the Killstreak tablet or the Heartbeat Sensor.

Fri 2023-02-17
The information provided below was originally released to the public with the launch of Season 02 on February 15th and has been added to this blog for in the interest of continued transparency.

GLOBAL
BUG FIXES
General Bug Fixes

Fixed an issue where the countdown timer would display incorrectly when Players entered a Vehicle in an out-of-bounds area
Fixed an issue causing the countdown timer to display incorrectly after the Player drives through an out-of-bounds/restricted area in Ground War, and tries to re-enter one of these two areas for the first time after

Field Upgrades Bug Fixes
Fixed an issue where the Deployable Cover could not be deployed on surfaces with broken glass shards
Fixed an issue causing the Inflatable Decoy to float in the air when deployed on water surfaces on certain maps
Fixed an issue causing the Inflatable Decoy to destroy itself when activated underwater near shallow water
Fixed issue with the Portable Radar Reticle not always appearing immediately when activated
Fixed a number of issues causing some Players to get stuck after trying to deploy a Recon Drone in certain areas
Fixed an exploit where Players could farm XP with a Suppression Mine

Killstreaks Bug Fixes
Fixed an issue where using a Care Package had a small chance of kicking Players back to the main menu
Fixed an issue causing some Killstreak target markers to appear on eliminated enemies in Modes that have a revive feature
Fixed an issue where Players with Juggernaut active were still able to use Killstreaks (PC Only)
Fixed an issue where some Players who picked up the dropped Juggernaut Minigun would drop it automatically when running over a Weapon they have in their current inventory
Fixed an issue allowing Players to earn a second MGB in round-based Modes
Fixed an issue causing the Mortar Strike marker to return to an incorrect point when targeting a location through a window
Fixed an issue preventing Precision Airstrike makers from being placed on a water surface
Fixed an issue allowing Vehicles operated by a Squad member to drive through a Player's Sentry Gun to hide it from view
Fixed an issue allowing Players to deploy a Sentry Gun in prohibited spaces
Fixed an issue preventing Players from canceling out of deploying a Sentry Gun while parachuting
Fixed an issue allowing Players to deploy a Sentry Gun in out-of-bounds areas
Fixed an issue causing the VTOL Jet to ignore targeted enemies when they enter a vehicle


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PostPosted: Sat 25 Feb, 2023 1:03 am 
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Update 2023-02-24 - MP, Spec Ops & WZ

https://www.callofduty.com/patchnotes/2 ... atch-Notes

Since when has the RPK been an Assault Rifle?
Also, appears to have added a bug where a random player gets kicked at the start of every match. :roll:

GLOBAL
BUG FIXES
Fixed an issue causing incomplete main menu notification text to get cut off, preventing Players from reading the full message.

WEAPONS
Weapon Adjustments
» Assault Rifles «
RPK
Increased initial bullet vertical recoil
Increased horizontal recoil
Reduced damage ranges
Kastov 762
Reduced damage ranges
ISO Hemlock
Fixed an issue causing .300 Blackout Ammunition to register as hitscan.

» Submachine Guns «
Fennec 45
Reduced far damage
Reduced damage against armor
Requires 2 additional bullets to break 3 Armor Plates

» Battle Rifle «

FTac Recon
Increased sprint speed
Lachmann-762
Increased damage range
Reduced ADS speed
Reduced hip spread min
Increased hip spread while moving
Increase sprint speed
SO-14
Increased movement speed
TAQ-V
Reduced near damage
Reduced muzzle velocity
Reduced far damage range
Reduced movement speed

ATTACHMENTS
Attachment Adjustments
» Ammunition «
Incendiary Ammunition
Residual Incendiary damage will no longer eliminate Players
Fixed an issue that prevented residual Incendiary damage from being applied to Armor.
Fixed an issue that allowed Sniper Rifles to down Players with 3 Armor Plates in a single shot while using Incendiary Ammunition.

MULTIPLAYER
BUG FIXES
Fixed an issue that caused some elements to be missing in the After Action Report.
Fixed collision issues with various elements on Embassy.
Fixed an issue allowing Players to leave Farm 18 in Infected.
Ranked Play
Fixed an issue causing Players to receive harsher suspensions than intended.
Fixed an issue causing Players to get kicked for inactivity despite being active in a match.
Fixed an issue that would incorrectly display that SR had reset to 0.


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PostPosted: Sat 25 Feb, 2023 2:03 pm 
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Joined: Mon 25 Sep, 2017 7:23 pm
Posts: 2056
Infinity Ward @InfinityWard
·11h
We've just introduced a temporary fix to address "kicked for inactivity" messages some Players received incorrectly.

https://trello.com/c/loqvVrtA/179-weve- ... ncorrectly


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PostPosted: Thu 02 Mar, 2023 8:40 pm 
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THURSDAY MARCH 2
GLOBAL
This update contains fixes for a number of known crashes.

BUG FIXES
Social
Fixed an issue causing Recent Players list to appear non-responsive after using search
Maps
Fixed various geo/collision issues in Ashika Island
Enemy Combatants
Fixed an issue where AI combatants were not being damaged by the gas
Battle Pass
Improved quick equip options in the Battle Pass
Improved general navigation and usability in the Battle Pass


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PostPosted: Fri 10 Mar, 2023 4:50 pm 
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Season 02 Reloaded next week - Wed 15 March [expect a big download].

Double: XP, Weapon XP & Battle Pass - 17 March - 20 March.

Includes:
New MP Map: Himmelmatt Expo
Path of Ronin: new challenges for camos - NB. existing challenges will disappear - so if you haven't got the Crossbow there will be a new challenge: “Get 50 Longshot Kills with Marksman Rifles.” - or buy it in a bundle.
New Marksman Rifle - Weapon Challenge – Get 25 Double Kills with Marksman Rifles – or via Store Bundle.

Full details here:

https://www.callofduty.com/blog/2023/03 ... d-overview

[EDIT] Infinity Ward @InfinityWard
Season 02 Reloaded will include several global weapon balances, including damage reduction to the KV Broadside and Dragon's Breath rounds.

Our full Patch Notes with these changes and more will be published on 3/15 shortly before the update is live. Stay tuned.


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PostPosted: Wed 15 Mar, 2023 4:19 pm 
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SEASON 02 RELOADED PATCH NOTES - 2023-03-15

10.50 Gb apx. Update.

Full details here (inc. DMZ & WZ):-
https://www.callofduty.com/patchnotes/2 ... Notes.html

Global
Events
New Path of the Ronin Challenges
Forge a new path with all new challenges to unlock new camos, including Winds of Ash.
Complete all ten challenges to earn another new camo for every weapon — Bowing Blossoms
— as well as a golden Charm that represents your dedication to following the Path of the Ronin.

Atomgrad Episode 02 New!
Reminder: play Episode 01 first to avoid spoilers!
We find Price, Gaz and Farah where we left them at the end of Episode 01 - and Atomgrad’s story will pick-up there…
Complete Raid Episode 02 to unlock the “Bad Boonie” Operator Skin for Captain Price,
and check out the new Raid Bundle for even more of the Captain’s looks.
This bundle also includes the fastest way to level up your kits for success in the Raid.

No Assignment Necessary
As part of the Season 02 Reloaded update, anyone who owns Modern Warfare II will be able to access Raid Episode 01 and Raid Episode 02.
There is no Raid Assignment required for access to this tactical team-based experience that continues the story of Task Force 141.

WEAPONS
New Weapons
Tempus Torrent: Marksman Rifle
This hard-hitting DMR from the Tempus Armament offers the versatility of the M4 Platform and the velocity and impact of 7.62 rounds. A patient hand and keen eye will result in on-target shots and quick kills.
Can be acquired via Weapon Challenge:
- 25 Double Kills with Marksman Rifles
or Store Bundle.

Weapon Balancing
» Assault Rifles «
STB 556
Added minimum damage against Armor (limits bullets to kill at furthest range)

» Light Machine Guns «
RAAL MG
Reduced far range damage
Small increase to close range damage
Reduced headshot damage
Reduced upper torso damage
Increased recoil
RPK
Reduced walking speed
Reduced muzzle velocity
Sakin MG38
Reduced damage range

» Marksman Rifles «
Crossbow
Increased time period to trigger double kills for challenges

» Submachine Guns «
MX9
Increased mid damage ranges
BAS-p
Increased sprint to fire time
Increased damage ranges
PDSW 528
Slightly offset weapon while ADS using iron sights to improve visibility
Vel 46
Increased close damage ranges
Fixed attributes on 30 round magazine to improve handling and mobility
Lachmann Sub
Reduced movement speed
Reduced aim down sight speed
Improved recoil control
LM Nebula Barrel
-Improved damage range
-Improved recoil control

» Shotguns «
KV Broadside
Reduced lower torso damage
12 Gauge Ammo
-Reduced damage ranges
-Reduced close range damage
-Dragon’s Breath Ammo
-Reduced damage ranges
-Reduced close range damage
Global reduction to 12 gauge Dragon’s Breath maximum residual damage
Bryson 800 and Bryson 890
Increased headshot damage on all slugtype ammo
Added minimum damage against armor

ATTACHMENTS
» Global «
Flinch
Reduced recenter speed for Flinch
Minor increase to Flinch on ARs, SMGs, LMGs, and Shotguns

» Ammunition «
Hollow Point Rounds
Removed bullet velocity penalty
Frangible Rounds
Changed healing delay timer to set from last bullet’s impact (lengthens the overall delay on a Player)
Removed damage range penalty
Overpressure Rounds
Removed recoil penalty
Increased flinch imparted on Players
12 Gauge Dragon’s Breath
Reduced residual damage while burning
12 Gauge Slugs and HE Slugs
Added minimum damage against armor

» Underbarrel Launchers «
Removed movement penalty from Grenade Launchers
Added recoil control bonus to Underbarrel Grenade and Shotgun Launchers
Added one extra ammunition stock to Grenade Launchers

» Stocks «
Reduced flinch received on no stock modifications

» Bipod Grips «
Reduced ADS penalty for the Bipod V9 grip
CORE BP2 Bipod Grip:
Fixed bug in stat reporting
Added hip recoil control
Reduced hip walking speed
Removed ADS penalty
Added grip to compatible LMGs and Marksman Rifles

» Underbarrel Grips «
Reduced ADS penalty on all under barrel grips
Reduced movement speed penalty for all vertical grips

» Muzzle Attachments «
Breachers
Greatly reduced ADS penalty
Added hip movement speed buff
Flash Hiders
Reduced ADS penalty

» Optics «
Reduced ADS penalty on holo optics
Removed movement penalties on holo optics
Reduced ADSand movement penalties from all thermal, hybrid, and variable zoom optics
Reduced ADS penalty on shotgun scopes

» Comb Attachments «
Fixed Handling stat UI on:
Shlager TTF3 Riser
FSS Ammo Sleeve
PD-A40 Sleeve
Wingman Comb
FSS EL-T Pouch

Bug Fixes
Fixed an issue where equipping some attachments to the KV Broadside shotgun would cause
Players to not be able to Infil into DMZ
Fixed Heartbreaker Crossbow Blueprint’s reticle appearance in Killcams
Fixed an issue that prevented Crossbow bolts from penetrating water

EQUIPMENT
Frag Grenade
Damage against armor increased
Claymore
Damage against armor increased
Semtex
Damage against armor increased

AUDIO
Submix fixes that were affecting enemy footstep volume
Equalized sand footsteps to better cut through the mix similar to dirt & concrete
Fixed an issue that caused War Tracks to randomly stop playing when in active in a vehicle
Fixed an issue preventing the War Tracks of a Patrol Boat's driver from being heard while in the Patrol Boat turrets

UI/UX
Update Requires Restart
If the title requires a restart due to an update, it will restart automatically
New Menus
All new menus for Weapon and Camo Challenges
Added a Store tab for Players to see all available bundles for a specific weapon
New Party Queuing
Party queuing allows players to automatically join a friend’s party once they are finished with their active match.
Just like inviting friends to a party or channel, you can access party queuing via the in-game social menu.

BUG FIXES
Global
This update contains several fixes to reduce the number of known crashes.
We continue to prioritize increased stability and crash fixes across all platforms.

Fixed issue where Players were hearing incorrect team faction voiceover on certain maps
Fixed an issue where a Player’s squad number would appear inside a ping for a vehicle
Fixed an issue where the Last Stand revive was not interrupted when a Player was hit with a Shock Stick
Flash and Stun grenade blast will no longer kill Players at low health
Fixed a handful of issues that would cause the target marking feature of the Spotter Scope to persist when not aiming down sights
Throwing Knives can now kill Recon Drones and Bomb Drones
Fixed an issue with the Gus Operator sometimes appearing without a full character model during a match

Killstreaks
Fixed an issue where the Player would lose a placed Sentry Gun if they try to pick it up while diving
The Player's field of view will now reset properly when transitioning to a new round if they were in a Cruise Missile sequence when it happened
Killstreak command actions from the Wheelson and VTOL are now disabled when a Player is in Last Stand
Fixed an issue that prevented Players from marking a Mortar Strike and Precision Airstrike position through certain fences
Fixed an issue causing Care Packages to time out while a Player is using it
Fixing an issue that played an incorrect voice over when pinging an Overwatch Helo
Fixed an issue that could cause the Player's view to be looking downwards after using a Cruise Missile

Equipment
Fixed an issue preventing the Drill Charge from eliminating Agents in Battle Royale and DMZ

Field Upgrades
Fixed an issue where enemy C4 models destroyed by a Trophy System would not delete
Fixed an issue preventing the Trophy System from destroying Cluster Mines as they are being deployed
Fixed an issue where DDoS was not working properly on the Recon Drone and Bomb Drone
Adjusted the deployment position for the Recon Drone and Bomb Drone within a train so they will no longer destroy themselves immediately afterwards
Fixed a duplication issue with the Deployable Cover when picking up another Field Upgrade on the ground in Battle Royale and DMZ

UX/UI
Fixed an exploit where Players could sometimes equip two of the same weapon
Fixed an issue where changing the receiver in Gunsmith on the Blissful Ignorance Blueprint (SP-X 80) would kick a Player to the previous menu
Fixed an issue where the weapon preview camera sometimes pointed at the Secondary weapon when the Primary was selected
Fixed an issue allowing Players to access the Loadout Drop menu after the game has ended
Fixed an issue causing Navigation bar headings to be cut off in some languages
Fixed an issue causing Private match menu headers to occasionally overlap in some languages
Fixed an issue where a Player’s full ATVI ID was not showing in Play of the Game
Fixed an issue where some Players would display a garbled clan tag
Fixed an issue where the Gus Operator would sometimes appear without a full character model
Fixed an issue where some Players’ Operator would disappear in the pre-game lobby
Fixed an issue where the background would not load when backing in and out of Showcase

Social
Fixed various issues affecting Social notifications
Fixed an issue where splitscreen was displaying channels incorrectly
Fixed an issue where the Friends List scroll bar would sometimes disappear while scrolling
Fixed an issue affecting the displayed Lobby elapsed match time
Fixed various issues affecting Displayed Party Members
Fixed an issue where Queued Party Members display when they are in a Private party but not in Lobby
Fixed an issue affecting Queued Party Members in View Party Panel
Fixed an issue causing Members in Voice count to appear incorrectly
Fixed an issuing causing “Join Player” option to appear for people that are already in the Player’s Party Queue
Fixed an issue that sometimes caused the “Invite to Party” option to not appear while in a Lobby
Fixed an issue causing Party member client search states to not appear correctly on screen when the Party leader initiated a queue
Fixed various issues with Party Queuing, including Party Members Join/Invite availability
Fixed an issue causing Players in a Party that are kicked for inactivity to be removed from the group
Fixed an issue to improve Social Hub Tile actioning
Fixed an issue affecting Queued Party Members in Game Chat
Fixed various issues affecting Game Chat in Parties

Vehicles
Fixed an issue causing vehicles to sometimes run over enemy combatants after unloading them
Fixed an exploit where Players could use an ATV to push teammates into the ceiling of some buildings
Fixed an issue causing neutral vehicles to crush Players resulting in death, instead of moving them out of the way
Fixed an issue causing some vehicles to get stuck under the Exfil chopper in DMZ
Fixed an issue causing the vehicle explosion danger indicator to disappear when a Player was still in range of the vehicle explosion
Fixed an issue making vehicle explosive damage too high in Battle Royale and DMZ
Fixed an issue preventing Players from deploying a Claymore on the Heavy Chopper
Fixed an issue causing the Heavy Chopper to take damage from explosions far away from it
Fixed an issue preventing windows on vehicles from breaking if the Player enters from the roof through that window
Fixed an issue causing vehicles parked at extreme angles to become unusable
Fixed an issue causing the Inflatable Decoy to not stick to the train when it inflates
Fixed an issue where the Player would be instantly killed when colliding with a vehicle at the top of an ascender

PC SETTINGS
Audio
PC users will have an audio update allowing Players to select stereo or surround outputs.
This option will default to stereo if not set.
We have been investigating clips which appear to only include the front left and right channels,
when the output on some PCs may default to surround - resulting in missing channels of audio.

ACCESSIBILITY
Inverted Flash
An "Inverted Flash" option has been added as an accessibility option in the Interface category for Season 02 Reloaded with two values: Off (default behavior) and On (added behavior).
This option allows to change the color of the flash effect of the flashbang tactical grenade from white to black.
We recommend adjusting this option for Players who feel discomfort when affected by the full white screen effect of the flashbang tactical grenade.
Duration and visual are at parity between the two values of the option, providing no competitive advantage.

Multiplayer
PLAYLIST
New Map
Himmelmatt Expo
Mix business with pleasure at Himmelmatt Expo, a new Core (6v6) Multiplayer map situated on a European mountainside.

New Modes
Drop Zone
Capture and hold the Drop Zone to earn points in this chaotic team-based mode. For every 15 seconds that the Drop Zone is occupied, a Care Package containing a Killstreak will be dropped in the vicinity.
One in the Chamber
Load into the match with a pistol, one bullet, and three lives. Each player fights for themselves, and a single shot to any part of the body earns the elimination, granting the attacker one more bullet for the next fight.
All or Nothing
Equipped only with Throwing Knives and a pistol with no ammo, each Operator must fight for themselves in a race to earn 20 eliminations. Earn additional Perks by eliminating enemies, starting with the Scavenger Perk to allow for ammo pickups.

BUG FIXES
Fixed several out of bounds and collision based exploits across 6v6 maps
Addressed spawn issues on Farm 18
Fixed an exploit for capturing a point in Control on El Aliso


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