Still a w.i.p. but short clip of destructible environments:
"...Our goals for destruction are centered around adding further gameplay depth by allowing you to reshape the environment and transform your surroundings toward a tactical advantage. For example, barging through walls to surprise your enemies, reshaping the battlefield to create new paths into the capture zones, or taking down a building to take out an attacking squad.
We're designing destruction around easily identifiable visual and audio language that lets you understand what can be destroyed, altered, or transformed through gameplay.
We aim to make destruction an integral part of your Battlefield experience to create an intuitive, fun, and rewarding environment where you feel empowered to shape the world around you."
"The year is 2027. The world is on the edge of chaos. After a high-profile assassination shocks the world, major European countries have left NATO, while the US and its allies grapple with the fallout. A massive private military corporation unafraid to cross lines, with deep pockets and the latest tech, looks to fill the power vacuum. This army is PAX ARMATA. What’s left of NATO is in tatters, wounded and battered. This is the world of Battlefield 6.
Battlefield 6 introduces a host of new features, including the all-new Kinesthetic Combat System, which brings enhancements to movement and gunplay. This gives players an unprecedented level of mobility, offering new tactical options such as Drag and Revive to pull teammates out of danger and back from the brink, and mounting weapons on walls to reduce recoil.
The iconic class system returns better than ever, with Assault, Recon, Support, and Engineer, empowering players to define their role on the battlefield. The four roles have been enhanced, designed to empower players to push their team towards victory, each with class-specific gadgets, signature weapons and dedicated training. Destruction also returns, but enhanced to offer an unparalleled level of freedom, letting players transform the combat zone, to create new paths, flank enemies and dominate the battle.
Battlefield 6 will launch with a robust package of multiplayer modes and maps, taking the fight around the world from Egypt, to Gibraltar and the streets of New York. Each map features multiple combat zones, hand-crafted and tailored to suit specific modes, ensuring each fight is designed to compliment the player experience and provide a variety of play options. Fan favorite multiplayer modes return in Battlefield 6, with classic staples making an appearance, including Conquest, Breakthrough, and Rush. Players will also experience a host of fast-paced and intense first-person shooter staples, including Team Deathmatch, Squad Deathmatch, Domination and King of the Hill. While a brand new mode called Escalation sees two teams fight to capture strategic control points.
Users browsing this forum: No registered users and 4 guests
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum